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Rest & Recovery

Short Rest

If you get at least 30 minutes of peace and relaxation that is dedicated to preparation and recovery you gain the following benefits:

  • Hit Points: You recover up to your level in hit points.
  • Mana: You do not recover any mana during a short rest.
  • Hero Dice: Set your personal hero dice pool to 3 if it was below that.

Long Rest

If you get at least 6 hours of good sleep you gain the following benefits:

  • Hit Points: You recover up to your maximum hit points after a long rest.
  • Mana: You recover all your mana.
  • Hero Dice: Set your personal hero dice pool to 5 if it was below that.
  • Diseases and Poisons: You get a Fortitude save against any ongoing disease or poisons.
  • Short Rest: Abilities that trigger based on taking a short rest also trigger upon taking a long rest.

No Rest

If a creature goes without rest for a prolonged period of time, see the rules in the “Sleep & Exhaustion” section.

Sidebar: Multiple Rests

If you take multiple short rests back-to-back, it doesn’t have any additional benefit unless it’s long enough to qualify as a long rest (in which case you gain the benefits of a long rest).

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