Ability Modifiers
The term “ability modifiers” describes the relevant physical and mental capacities of a character. Ability modifiers add to or subtract from rolls you make. There are 6 ability modifiers; 3 are physically based and 3 are mentally based. They are Constitution, Dexterity, Strength (the physical abilities), Intelligence, Wisdom, and Charisma (the mental abilities).
Maximum Bonus (For Players)
A character can’t get more than a +10 in an ability modifier.
