====== Rest & Recovery ====== ===== Short Rest ===== If you get at least 30 minutes of peace and relaxation that is dedicated to preparation and recovery you gain the following benefits: * Hit Points: You recover up to your level in hit points. * Mana: You do not recover any mana during a short rest. * Hero Dice: Set your personal hero dice pool to 3 if it was below that. ===== Long Rest ===== If you get at least 6 hours of good sleep you gain the following benefits: * Hit Points: You recover up to your maximum hit points after a long rest. * Mana: You recover all your mana. * Hero Dice: Set your personal hero dice pool to 5 if it was below that. * Diseases and Poisons: You get a Fortitude save against any ongoing disease or poisons. * Short Rest: Abilities that trigger based on taking a short rest also trigger upon taking a long rest. ===== No Rest ===== If a creature goes without rest for a prolonged period of time, see the rules in the “Sleep & Exhaustion” section. === Sidebar: Multiple Rests === If you take multiple short rests back-to-back, it doesn’t have any additional benefit unless it’s long enough to qualify as a long rest (in which case you gain the benefits of a long rest).